•  
  •  
 
Communications of the Association for Information Systems

Author ORCID Identifier

Voon-Hsien Lee: https://orcid.org/0000-0002-8723-8219

Xiu-Ming Loh: https://orcid.org/0000-0003-0649-9183

Lai-Ying Leong: https://orcid.org/0000-0001-7283-0300

Garry Wei-Han Tan: https://orcid.org/0000-0003-2974-2270

Keng-Boon Ooi: https://orcid.org/0000-0002-3384-1207

Abstract

Mobile augmented reality (AR) is a tool that offers consumers an immersive and enjoyable experience that enables them to learn more about the products/services before making a purchase decision. Given its nascent application in the online retail (e-tailing) space, this study uses the Stimulus-Organism-Response (SOR) model to assess the influences of mobile AR and personal characteristics on the consumers’ utilitarian, hedonic, and experiential value that subsequently stimulate their urge to impulse purchase. A hybrid approach consisting of Necessary Condition Analysis, Partial Least Squares-Structural Equation Modeling, and Artificial Neural Network were used to assess the data gathered from an online survey (n = 407). While all antecedents were revealed to be necessary, interactivity and self-efficacy did not significantly affect hedonic value. In addition, over 70% of the variance for the urge to impulse purchase was captured in this study. Overall, this study's conclusions offer significant theoretical as well as practical implications for stakeholders, which includes AR developers, e-tailers, and brand managers.

Share

COinS
 

When commenting on articles, please be friendly, welcoming, respectful and abide by the AIS eLibrary Discussion Thread Code of Conduct posted here.