Author ORCID Identifier
Ayushi Tandon: https://orcid.org/0000-0001-9824-4334
Yogini Joglekar: https://orcid.org/0000-0001-9204-3232
Sabra Brock: https://orcid.org/0000-0002-8636-6534
Abstract
Previous research on Virtual Reality (VR) has been largely concerned with individual users’ engagement in domains such as healthcare and gaming. Our study extends this research by investigating group work within a professional development context. Grounded in Construal Level Theory, we examined the experience of spatial, social, and temporal presence within immersive VR learning environments and their impact on group dynamics. Qualitative data were collected from participants undergoing an extended reality instructor certification, including VR session recordings, reflections, and focus groups. Findings confirm the influence of presence on local and global group dynamics; additionally, we find that the effects of presence on group dynamics are moderated by VR task-technology fit. Our study contributes to a richer understanding of three dimensions of presence in VR environments for group work. Based on our findings, we have proposed relationships between various facets of presence and group dynamics.
DOI
10.17705/1CAIS.05548
Recommended Citation
Tandon, A., Joglekar, Y., & Brock, S. (2025). Fostering Group Work in Virtual Reality Environments: Is Presence Enough?. Communications of the Association for Information Systems, 55, 1301-1350. https://doi.org/10.17705/1CAIS.05548
When commenting on articles, please be friendly, welcoming, respectful and abide by the AIS eLibrary Discussion Thread Code of Conduct posted here.