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Communications of the Association for Information Systems

Author ORCID Identifier

Arnold F. Arz von Straussenburg: https://orcid.org/0000-0001-9822-0586

Timon T. Aldenhoff: https://orcid.org/0009-0008-7929-4836

Marc Nilges: https://orcid.org/0009-0001-1376-0848

Dennis M. Riehle: https://orcid.org/0000-0002-5071-2589

Abstract

The Internet of Things (IoT) enables a new wave of immersive technologies ranging from Smart Cities and Smart Homes to wearable technologies and virtual reality applications informed by real-time data of their physical environments. Despite the growing interest in IoT applications in recent decades, we identified that only a few studies consider the Design Science Research (DSR) methodology for developing IT artifacts with hardware components, such as IoT applications. We explore the ontology and epistemology underpinning DSR methodology and propose including complex IoT artifacts into the traditional understanding of IT artifacts, dominated by virtual and conceptual artifacts. Based on these considerations, we propose evolutionary steps to the existing DSR methodology to better enable the creation of hardware-based IT artifacts in the Information Systems (IS) discipline in a rigorous and relevant manner. For this, we incorporate design approaches from other disciplines, such as engineering, i.e., explicit prototyping, into established DSR process models to create a purpose-built, lower-level, concrete process model for designing hardware-based IoT artifacts. This approach is demonstrated by developing a complex presence detection artifact, highlighting the unique challenges when working with hardware components in DSR.

DOI

10.17705/1CAIS.05547

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