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Abstract

For many of us the lifestyle has changed during the time of Covid-19 pandemic. As we started spending more time indoors, limiting face-to-face interactions, sport activities and live entertainment has become a new way of living that requires some adjustments. While there are benefits of staying home such as less need to commute, prolonged staying at home may lead to boredom. Some types of boredom inspire creative behavior. With millions of people staying at home, the collective boredom leads to completely new experiences often utilizing digital technology. Mapping emerging online activities and determining factors of creativity and innovation in crisis using collective and individual boredom levels is an interesting research question. A variety of techniques can be employed with a focus on aggregate search data as a proxy for public interest. The results can be insightful for forming future policies on pandemics.

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