Journal of Information Systems Education


This paper reports on the work undertaken by three tertiary institutions in Hong Kong to provide business students with the opportunity to experience a project-based teamwork game in learning e-commerce (EC). The teaching objective of this EC project is to develop the knowledge and skills of students, such as in the use of EC site-building tools, critical thinking, communication skills, teamwork, and entrepreneurship. This study examined student attitudes toward the learning in introductory e-commerce course via a project-based teamwork game in EC using a non-traditional teaching approach. The results ofan evaluation indicate that the project-based teamwork approach performed to expectations. Based on the feedback from students from the three tertiary institutions, the project was found to facilitate the teaching and learning of EC and to be interesting, exciting, innovative, and more worthwhile than traditional textbook-based learning.



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