Paper Number
1730
Paper Type
Complete Research Paper
Abstract
Information Systems (IS) research is a future-oriented discipline. However, there is yet a limited number of future-oriented IS studies – even if the need to engage in the exploration, speculation, questioning and specification of our (digital) futures has been pointed out. This study is set to explore variety in the future-oriented design methods in design and Human Computer Interaction (HCI) research as well as their implications for IS research and practice. We experiment with various future-oriented design methods with children in our quest to tackle the problem of bullying through design of digital technology. We review future-oriented design methods in design and HCI research and empirically explore four of such methods with children: design fiction, plus and minus scenarios, miracle method and design activism. We show these methods engender a lot of variety in terms of future-orientation. Based on this we generate recommendations for future-oriented IS research and practice.
Recommended Citation
Iivari, Netta; Hartikainen, Heidi; Ventä-Olkkonen, Leena; Sharma, Sumita; Lehto, Essi; and Holappa, Jenni, "Exploring Digital Futures with Children — Implications for a Future-Oriented IS Research" (2024). ECIS 2024 Proceedings. 5.
https://aisel.aisnet.org/ecis2024/track25_futures/track25_futures/5
Exploring Digital Futures with Children — Implications for a Future-Oriented IS Research
Information Systems (IS) research is a future-oriented discipline. However, there is yet a limited number of future-oriented IS studies – even if the need to engage in the exploration, speculation, questioning and specification of our (digital) futures has been pointed out. This study is set to explore variety in the future-oriented design methods in design and Human Computer Interaction (HCI) research as well as their implications for IS research and practice. We experiment with various future-oriented design methods with children in our quest to tackle the problem of bullying through design of digital technology. We review future-oriented design methods in design and HCI research and empirically explore four of such methods with children: design fiction, plus and minus scenarios, miracle method and design activism. We show these methods engender a lot of variety in terms of future-orientation. Based on this we generate recommendations for future-oriented IS research and practice.
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