Paper Type

Prototype Paper

Description

The paper introduces the prototype of a lightweight ontology for enterprise crowdsourcing. The proposed ontology aims to enhance automation and interoperability in enterprise crowdsourcing environments. The ontology engineering itself is based on a set of motivating scenarios and informal competency qustions. The designed ontology contains currently 24 classes, 22 object properties, and 30 data properties to describe the main aspects of a crowdsourcing activity. In this paper, the development process of the prototype is briefly presented on all levels of abstractions: starting from the contextual and conceptual layer (motivating scenarios and informal competency qustions), over the logical layer (data dictionary and schema), to the physical layer (implementation).

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A LIGHTWEIGHT ONTOLOGY FOR ENTERPRISE CROWDSOURCING

The paper introduces the prototype of a lightweight ontology for enterprise crowdsourcing. The proposed ontology aims to enhance automation and interoperability in enterprise crowdsourcing environments. The ontology engineering itself is based on a set of motivating scenarios and informal competency qustions. The designed ontology contains currently 24 classes, 22 object properties, and 30 data properties to describe the main aspects of a crowdsourcing activity. In this paper, the development process of the prototype is briefly presented on all levels of abstractions: starting from the contextual and conceptual layer (motivating scenarios and informal competency qustions), over the logical layer (data dictionary and schema), to the physical layer (implementation).