Fiona Nah, City University of Hong Kong, Hong Kong ()
Dennis Galletta, University of Pittsburgh, USA
Paul Benjamin Lowry, Virginia Tech, USA
Joe Valacich, University of Arizona, USA
Ping Zhang, Syracuse University, USA
THCI is a high-quality peer-reviewed international scholarly journal on Human-Computer Interaction. It is published by AIS (http://aisnet.org/) and sponsored by AIS SIGHCI (http://sighci.org/). As an AIS journal, THCI is oriented to the Information Systems community, emphasizing applications in business, managerial, organizational, and cultural contexts. However, it is open to all related communities that share intellectual interests in HCI phenomena and issues. The editorial objective is to enhance and communicate knowledge about the interplay among humans, information, technologies, and tasks in order to guide the development and use of human-centered Information and Communication Technologies (ICT) and services for individuals, groups, organizations, and communities.
To submit a manuscript, read the "Information for Authors" and "THCI Policy" pages, then go to http://mc.manuscriptcentral.com/thci.
CFP Special Issue: Metaverse
Submission Deadline: Full papers due December 31, 2022
The goal of this THCI special issue is to invite a scholarly dialogue on the Metaverse, especially with regards to how the confluence of emerging technologies will shape individuals’ perceptions and behaviors in this extended reality as well as their ensuing consequences.
Potential topics include but are not limited to the following:
- What are key design considerations, challenges, and solutions for the Metaverse?
- What affordances and design elements are key success factors for e-commerce and/or branding in the Metaverse?
- How can emerging technologies, such as Augmented Reality (AR), Mixed Reality (MR), Virtual Reality (VR) be seamlessly integrated into the Metaverse? Under what contexts is each of them most relevant?
- What business models are successful for the Metaverse?
- How is value created and captured in the Metaverse?
- How do new interface devices affect individuals’ perceptions and behaviors in the Metaverse?
- How do individuals react to anonymity, curated identity, or transparency within the Metaverse?
- How do teams interact and function in the Metaverse?
- What is the role of data in the Metaverse?
- What are key privacy, security, and ethical considerations in the Metaverse?
- What are the downsides of the Metaverse and why do they manifest?
- How can adverse outcomes of the Metaverse be adverted?
Lakshmi Goel, University of North Florida, USA
(email@example.com)Eric T.K. Lim, UNSW Sydney, Australia
(firstname.lastname@example.org)Fiona Nah, City University of Hong Kong, Hong Kong SAR
(email@example.com)Shu Schiller, Wright State University, USA
(firstname.lastname@example.org)Chee-Wee Tan, Copenhagen Business School, Denmark
(email@example.com)GJ de Vreede, University of South Florida, USA
Special Issues:Published: Special Issue on Design Science Research in Human-Computer Interaction (Senior Editors: Marc T.P. Adam, Shirley Gregor, Alan Hevner, and Stefan Morana. Vol. 13, Issue 1)
Published: Special Issue on AI Fairness, Trust, and Ethics (Senior Editors: Lionel P. Robert Jr., Gaurav Bansal, Nigel Melville, and Thomas Stafford. Vol. 12, Issue 4)
Published: Special Issue on User Experience-driven Innovation (Senior Editors: Soussan Djamasbi and Diane Strong. Vol. 11, Issue 4)
Published: Special Issue on HCI in a Sharing Society (Senior Editors: Torkil Clemmensen, Dorina Rajanen, Mikko Rajanen, and Jose Abdelnour-Nocera. Vol. 11, Issue 3)
Published: Special Issue on Human Resource Information Systems in HCI in (Senior Editors: Richard D. Johnson, Kimberly M. Lukaszewski and Diane L. Stone. Vol. 10, Issue 5)
Published: Special Issue on HCI in Health and Wellness (Senior Editors: Vance Wilson and Soussan Djamasbi. Vol. 7, Issue 3)
Published: Special Issue on HCI in the Web 2.0 era (Senior Editors: Ozgur Turetken and Lorne Olfman. Vol. 5, Issue 1)
Published: Special Issue on User Participation/Centeredness in New Challenging IS Contexts (Senior Editors: Netta Iivari, Horst Treiblmaier, and Dennis Galletta. Vol. 4, Issue 2)
Published: Special Issue in Design Research in HCI (Senior Editors: Alan Hevner and Ping Zhang. Vol. 3, Issue 2)
Published: Special Section on Future Directions for HCI in MIS (Senior Editors: Dennis Galletta and Ping Zhang. Vol. 2, Issue 4)
Current Issue: Volume 14, Issue 3 (2022)
Screen Time and Productivity: An Extension of Goal-setting Theory to Explain Optimum Smartphone Use
Kaveh Abhari and Isaac Vaghefi
Deriving Value from Big Data Analytics in Healthcare: A Value-focused Thinking Approach
Brenda Eschenbrenner and Rachel Brenden
Digital Human Representations for Health Behavior Change: A Structured Literature Review
Marc T.P. Adam, Stephan Dreyer, Henner Gimpel, and Christian Olenberger
The Feedback Loop of Flow: Controlled Experiment Shows Task-relevant Feedback Increases Flow
Owen Schaffer and Xiaowen Fang
A Study of Interaction, Visual Canvas, and Immersion in AR Design: A DSR Approach
Ramnath Krishnan Pallasena, Mayank Sharma, and Venkataraghavan Krishnaswamy
Intelligence Augmentation: Human Factors in AI and Future of Work
Souren Paul, Lingyao Yuan, Hemant K. Jain, Lionel P. Robert Jr., Jim Spohrer, and Hila Lifshitz-Assaf