Abstract
Virtual Reality (VR) is known for its ability to immerse users in a parallel universe. Accordingly, VR offers great potential for mindfulness therapy, especially in a post pandemic world. However, the extent to which our senses should be recruited to yield an optimal feeling of presence in the Virtual Environment (VE) remains unclear. This study investigates lived and perceived effects of adding auditory and motor components to VR experiences, through narration and head movements respectively. Twelve participants experienced four nature-based VR videos in a within-subjects research design. The study employed a mixed method approach of psychometric and neurophysiological measures. Results support a significant relationship between positive affect and presence. While statistical support was not obtained for the remaining relationships, this study provides a feasibility assessment of utilizing NeuroIS methods in evaluating immersive user experiences, along with qualitative insights that extend our understanding towards optimized VE designs.
Recommended Citation
Guertin-Lahoud, Shady; Coursaris, Constantinos; Boasen, Jared; Demazure, Theophile; Chen, Shang-Lin; Dababneh, Nadine; Senecal, Ph.D., Sylvain; and Leger, Pierre-Majorique, "Evaluating User Experience in Multisensory Meditative Virtual Reality: A Pilot Study" (2021). SIGHCI 2021 Proceedings. 11.
https://aisel.aisnet.org/sighci2021/11