2021 |
Monday, January 4th |
12:00 AM
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Are Gamification Projects Different? An Exploratory Study on Software Project Risks for Gamified Health Behavior Change Support Systems
Simon Warsinsky, Karlsruhe Institute of Technology
Manuel Schmidt-Kraepelin, Karlsruhe Institute of Technology
Scott Thiebes, Karlsruhe Institute of Technology
Ali Sunyaev, Karlsruhe Institute of Technology
Online
12:00 AM - 12:00 AM
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12:00 AM |
Do they Play as Intended? - Comparing Aggregated and Temporal Behavioral Analysis in a Persuasive Gamified System
Enrica Loria, Fondazione Bruno Kessler (FBK)
Jessica Rivera, Deakin University, Melbourne
Annapaola Marconi, Fondazione Bruno Kessler (FBK)
Online
12:00 AM - 12:00 AM
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12:00 AM |
Examining Game-Thinking in Human Resources Recruitment and Selection: A Literature Review and Research Agenda
Saman Bina, Baylor University
Jeffrey Mullins, University of Arkansas
Stacie Petter, Baylor University
Online
12:00 AM - 12:00 AM
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12:00 AM |
Gamification in Nutrition Apps – Users’ Gamification Element Preferences: A Best-Worst-Scaling Approach
Michelle Berger, FIM Research Center, University of Augsburg; Project Group Business & Information Systems Engineering of the Fraunhofer FIT
Carolin Jung, FIM Research Center, University of Augsburg
Online
12:00 AM - 12:00 AM
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12:00 AM |
Gamification of Sustainable Consumption: a systematic literature review
Georgina Guillen M., Tampere University
Juho Hamari, Tampere University
Jaco Quist, T.U. Delft
Online
12:00 AM - 12:00 AM
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12:00 AM |
In the Mood for Doing Good: The influence of positive and negative emotions in game narratives on prosocial tendencies
Caris Chua Xin Yi, Nanyang Technological University
Valerie Yu, Nanyang Technological University
Vivian Hsueh Hua Chen, Nanyang Technological University
Online
12:00 AM - 12:00 AM
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12:00 AM |
Individual Rank and Response: Survey-Based Evidence on the Effects of Rank-Based Performance Feedback
Martin Huschens, Johannes Gutenberg-Universität Mainz
Claus-Peter Ernst, CBS International Business School
Franz Rothlauf, Johannes Gutenberg-Universität Mainz
Online
12:00 AM - 12:00 AM
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12:00 AM |
Introduction to the Minitrack on Gamification
Juho Hamari, Tampere University
Lobna Hassan, University of Turku
Nannan Xi, Tampere University
Online
12:00 AM - 12:00 AM
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12:00 AM |
Lost in translation: A study of (mis)conceptions, (mis)communication and concerns when implementing gamification in corporate (re)training
Adam Palmquist, Department of Applied IT
Online
12:00 AM - 12:00 AM
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12:00 AM |
Rankings or Absolute Feedback? Investigating Two Feedback Alternatives for Negotiation Agreements in a Gamified Electronic Negotiation Training
Andreas Schmid, University of Hohenheim
Online
12:00 AM - 12:00 AM
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12:00 AM |
The Impact of Meaningful Game Narratives on Attitudes towards Racial Outgroups
Munifa Shaza, Nanyang Technological University
Valerie Yu, Nanyang Technological University
Katrina Alvarez, Nanyang Technological University
Vivian Hsueh Hua Chen, Nanyang Technological University
Online
12:00 AM - 12:00 AM
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