Abstract
This paper presents a new method for characterizing computer games based on lexicons obtained from online game reviews. Inspired by the lexical approach to define personality traits(Ashton, 2007), we hypothesize that game players would have used natural language in describing computer games and play experience over the time and the fundamental traits of computer games would be encapsulated in player’s languages. Therefore, the traits of computer games could be explored by investigating descriptive terms within game reviews.
Recommended Citation
Zhu, Miaoqi and Feng, Xiaowen, "Using Lexicons Obtained from Online Reviews to Classify Computer Games" (2013). SIGHCI 2013 Proceedings. 24.
https://aisel.aisnet.org/sighci2013/24