Paper Type

Complete

Paper Number

1452

Description

Using gamification for learning is gaining popularity. Yet, existing research found inconclusive effects of gamification design on learning outcomes. The mixed findings may result from not contextualizing the problems with domain-specific knowledge. Our framework combines two theories and offers research propositions for designing gamified learning systems. We name the framework Goal Structuration for Gamification Design in Learning (GSGDL). We use a case named Class Olympics for teaching an undergraduate Information Technology course to illustrate the framework. Our research advances gamification design theory in learning and assists instructors in course design.

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Jul 2nd, 12:00 AM

Goal Structuration for Gamification Design in Learning (GSGDL): A Theory-driven Framework

Using gamification for learning is gaining popularity. Yet, existing research found inconclusive effects of gamification design on learning outcomes. The mixed findings may result from not contextualizing the problems with domain-specific knowledge. Our framework combines two theories and offers research propositions for designing gamified learning systems. We name the framework Goal Structuration for Gamification Design in Learning (GSGDL). We use a case named Class Olympics for teaching an undergraduate Information Technology course to illustrate the framework. Our research advances gamification design theory in learning and assists instructors in course design.

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