During the Corona pandemic, existing and successfully used didactic concepts for applied teaching at universities must be re- evaluated concerning their suitability for distance-based virtual teaching concepts. Teachers taught applied content mainly with the help of case studies, laboratory exercises, or simulations, which in the past were realized through presence at the universities. To cope with the pandemic situation, we initially adapted our former didactic concept to meet proposed requirements for a virtual distance-based learning scenario that helps students to apply theory using a simulation game. Next, we evaluated the learning objectives and successes through a survey. Results indicate the successful adaptation of our didactical concept for a virtual distance-based learning setting and the usability of the simulation game to educate economics, information systems, and computer science. Further, the critical elements for virtual distance-based applied teaching are the means and understanding of why specific content is part of the learning objectives.