Home > Journals > AIS Journals > MISQE > Vol. 17 (2018) > Iss. 4
Abstract
Many organizations may be missing candidates with the competencies needed for a digital workforce because they don’t consider the skills gained through non-work activities, such as online gaming. Organizations should therefore encourage applicants to share their online gaming experiences on their résumés and during job interviews. Based on interactions with corporate recruiters, career support personnel and online gamers, this article explains how and why organizations should consider applicants’ online gaming experiences in their hiring processes
Recommended Citation
Petter, Stacie; Barber, Connie S.; Barber, Diane; and Berkley, Robyn A.
(2018)
"Using Online Gaming Experience to Expand the Digital Workforce Talent Pool,"
MIS Quarterly Executive: Vol. 17:
Iss.
4, Article 8.
Available at:
https://aisel.aisnet.org/misqe/vol17/iss4/8