Distance Learning, Games and Pedagogy
Abstract
Education in the 21st century necessitates innovative teaching methods. Distance Learning (DL) has emerged as a popular approach, replacing traditional instruction methods. In this study we explore the learning outcomes and benefits when employing simulations in a DL environment. We show that taking this novel approach brings a different learning experience to students. The findings lead us to conclude that although modern technology makes it easier to acquire education, there are still several challenges educators need to address in order to make this DL more applicable in the Information Systems domain.
Recommended Citation
Smith, Daniel Mr and Durget, Jeremy Mr, "Distance Learning, Games and Pedagogy" (2009). MCIS 2009 Proceedings. 1.
https://aisel.aisnet.org/mcis2009/1