A Survey of Game Usability Practices in North American Game Companies Mikko Rajanen, University of Oulu |
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Barnabé Faliu, Yncréa – Méditerranée |
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Gamifying Information System Testing–Qualitative Validation through Focus Group Discussion Navid Memar, Curtin University |
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How to Design An Interactive System for Data Science: A Literature Review Ana Sofia Almeida |
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Towards a Catalogue of Reusable Security Requirements, Vulnerabilities and Threats Luís Pissarra Gonçalves |
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Hedieh Ranjbartabar |
Relating Human-Computer Interaction (HCI) studies to Information Systems Development is of particular interest for this track. Human Computer Interaction (HCI) is an interdisciplinary research that addresses the design, use, adoption, and evaluation of Information Technology with a focus on the interfaces between humans and computers. Understanding Information Systems Development from HCI can be studied from an individual, group, and organizational, social, or cultural perspective. What are the methods for bringing good usability design techniques into ordinary practices of systems development and maintenance? This is of increasing significance as systems vendors nowadays are expected to deliver systems that are accessible from a multitude of devices and environments. How is the multitude of systems accessible in the web browser via organization-internal intranets affecting employees’ ability to understand the systems available? How is participatory design practices affected by the distributed work-organization in the Global Village? Submissions discussing new and emerging issues and submission representing traditional approaches are both welcome to this track.