Description
The promise of gamification lies in its ability to use game elements in information systems to enhance instrumental task performance. However, the way these game elements are used can cause users to behave in way designers did not intend. This research co
Recommended Citation
Tseng, Shih-Lun; Sun, Heshan; and Santhanam, Radhika, "Adaptation Behaviors of Gamified Information Systems" (2018). ICIS 2018 Proceedings. 23.
https://aisel.aisnet.org/icis2018/behavior/Presentations/23
Adaptation Behaviors of Gamified Information Systems
The promise of gamification lies in its ability to use game elements in information systems to enhance instrumental task performance. However, the way these game elements are used can cause users to behave in way designers did not intend. This research co