Location
Level 0, Open Space, Owen G. Glenn Building
Start Date
12-15-2014
Description
In the style of a polemic discursive essay, Antiusability (also known as Schwierigkeit) is introduced as a radical design paradigm to reawaken dedicated awareness of the user-system interface through challenge. A philosophical work in flux, it is described as a kind of science (or logic) of difficulty with an underpinning that promotes the generic greater good in usability per se.
Recommended Citation
Lenarcic, John, "Use the Difficulty through Schwierigkeit: Antiusability as Value-driven Design" (2014). ICIS 2014 Proceedings. 7.
https://aisel.aisnet.org/icis2014/proceedings/HCI/7
Use the Difficulty through Schwierigkeit: Antiusability as Value-driven Design
Level 0, Open Space, Owen G. Glenn Building
In the style of a polemic discursive essay, Antiusability (also known as Schwierigkeit) is introduced as a radical design paradigm to reawaken dedicated awareness of the user-system interface through challenge. A philosophical work in flux, it is described as a kind of science (or logic) of difficulty with an underpinning that promotes the generic greater good in usability per se.