Document Type
Article
Abstract
According to a recent report, the game industry, including PC games and video games, have already grown larger than the movie industry in the last a few years. The phenomenon represents that the game industry will be one of major entertainment industries in the very near future. Asian Four Tigers, including Korea, Taiwan, Hong Kong, and Singapore, have all developed the game industry as one of their future industries. As we have seen in other traditional industries, each country has experienced different levels of success, and faced different situations in this highly competitive battlefield. This study is an attempt to examine the potential of Korea, Taiwan, Hong Kong and Singapore in the game industry and to investigate the problems they might encounter on the way to attain globalization. Also, some suggestions are also made in the paper for those four Asian Tigers to improve their future competitiveness in the global markets of the game industry.
Recommended Citation
Lee, Choong Y., "Game Industry in Asian Tigers:Analysis and Suggestions" (2003). ICEB 2003 Proceedings (Singapore). 118.
https://aisel.aisnet.org/iceb2003/118