Location
Hilton Hawaiian Village, Honolulu, Hawaii
Event Website
https://hicss.hawaii.edu/
Start Date
3-1-2024 12:00 AM
End Date
6-1-2024 12:00 AM
Description
This paper examines the perspectives of esports players on organizational support for enhancing their mental wellbeing and physical health throughout their esports careers. Drawing on one of the most extensive datasets in the field, to the author’s knowledge, a total of 33 participants – professional (n = 21), semi-professional (n = 6), amateur (n = 4), and retired players (n = 2) – were recruited for the study. Data were collected via semi-structured interviews and thematic analysis was conducted, identifying three key themes: (a) Limited organizational support available, (b) Demand for psychological and mental support, and (c) Importance of maintaining fitness and addressing physical health issues. The results indicate that organizational support was limited, necessitating further attention from stakeholders to establish structured support systems for players. The findings also highlight the significance of providing support to enhance esports players’ performance and overall wellbeing, emphasizing the promotion of mental wellbeing and physical health.
Recommended Citation
Hong, Hee Jung, "Duty of Care in Esports: Organizational Support for Esports Players’ Mental Wellbeing and Physical Health" (2024). Hawaii International Conference on System Sciences 2024 (HICSS-57). 2.
https://aisel.aisnet.org/hicss-57/in/esports/2
Duty of Care in Esports: Organizational Support for Esports Players’ Mental Wellbeing and Physical Health
Hilton Hawaiian Village, Honolulu, Hawaii
This paper examines the perspectives of esports players on organizational support for enhancing their mental wellbeing and physical health throughout their esports careers. Drawing on one of the most extensive datasets in the field, to the author’s knowledge, a total of 33 participants – professional (n = 21), semi-professional (n = 6), amateur (n = 4), and retired players (n = 2) – were recruited for the study. Data were collected via semi-structured interviews and thematic analysis was conducted, identifying three key themes: (a) Limited organizational support available, (b) Demand for psychological and mental support, and (c) Importance of maintaining fitness and addressing physical health issues. The results indicate that organizational support was limited, necessitating further attention from stakeholders to establish structured support systems for players. The findings also highlight the significance of providing support to enhance esports players’ performance and overall wellbeing, emphasizing the promotion of mental wellbeing and physical health.
https://aisel.aisnet.org/hicss-57/in/esports/2