Location
Grand Wailea, Hawaii
Event Website
https://hicss.hawaii.edu/
Start Date
7-1-2020 12:00 AM
End Date
10-1-2020 12:00 AM
Description
The growth of internet has significantly increased the cybersecurity threat instances. Therefore to equip people with skills to mitigate such attacks, this paper provides a Cybersecurity game-based learning artefact designed using the e-ADR approach. The artefact teaches the Incident Detection and Handling procedures that need to be undertaken in the event of a cybersecurity threat. As per NIST’s guide to malware incident prevention and handling, an incident response process has four major phases: preparation, detection and analysis, containment/eradication/recovery, and post-incident activity. Our gaming artefact delves into the detection and containment phase to design a game that teaches users to detect and then perform containment actions on the cybersecurity threat.
An e-ADR (elaborated Action Design Research) Approach Towards Game-based Learning in Cybersecurity Incident Detection and Handling
Grand Wailea, Hawaii
The growth of internet has significantly increased the cybersecurity threat instances. Therefore to equip people with skills to mitigate such attacks, this paper provides a Cybersecurity game-based learning artefact designed using the e-ADR approach. The artefact teaches the Incident Detection and Handling procedures that need to be undertaken in the event of a cybersecurity threat. As per NIST’s guide to malware incident prevention and handling, an incident response process has four major phases: preparation, detection and analysis, containment/eradication/recovery, and post-incident activity. Our gaming artefact delves into the detection and containment phase to design a game that teaches users to detect and then perform containment actions on the cybersecurity threat.
https://aisel.aisnet.org/hicss-53/os/design_science_research/7