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Schedule
2020
Tuesday, January 7th
12:00 AM

Does Tailoring Gamified Educational Systems Matter? The Impact on Students' Flow Experience

Wilk Oliveira, University of São Paulo
Armando Toda, University of São Paulo
Paula Toledo, University of São Paulo
Lei Shi, University of Liverpool
Julita Vassileva, University of Saskatchewan
Ig Ibert Bittencourt, Federal University of Alagoas
Seiji Isotani, University of São Paulo

Grand Wailea, Hawaii

12:00 AM - 12:00 AM

12:00 AM

Fine-Dusty: Gamification of Particulate Matter Risk Communication

Ju Yeon Choi, Yonsei University
Helane Jin, Yonsei University
Soojin Hwang, Yonsei University
Sooyeon Kwon, Yonsei University
Youna Ah Kang, Yonsei University

Grand Wailea, Hawaii

12:00 AM - 12:00 AM

12:00 AM

Flow in VR: A Study on the Relationships Between Preconditions, Experience and Continued Use

Lobna Hassan, University of Turku
Henrietta Jylhä, Tampere University
Max Sjöblom, Tampere University
Juho Hamari, Tampere University

Grand Wailea, Hawaii

12:00 AM - 12:00 AM

12:00 AM

Introduction to the Minitrack on Gamification

Juho Hamari, Tampere University
Lobna Hassan, University of Turku
Mattia Thibault, Tampere University

Grand Wailea, Hawaii

12:00 AM - 12:00 AM

12:00 AM

Loot Box Purchase Decisions in Digital Business Models: The Role of Certainty and Loss Experience

Konstantin Roethke, Technical University Darmstadt
Martin Adam, TU Darmstadt
Alexander Benlian, Technical of University Darmstadt

Grand Wailea, Hawaii

12:00 AM - 12:00 AM

12:00 AM

The Role of Gamification in Health Behavior Change: A Review of Theory-driven Studies

Manuel Schmidt-Kraepelin, Karlsruhe Institute of Technology
Simon Warsinsky, Karlsruhe Institute of Technology
Scott Thiebes, Karlsruhe Institute of Technology
Ali Sunyaev, Karlsruhe Institute of Technology

Grand Wailea, Hawaii

12:00 AM - 12:00 AM

12:00 AM

Using Gamification to Support Users’ Adoption of Contextual Achievement Goals

Jian Tang, Central University of Finance and Economics
Yilin Jia, Syracuse University
Ping Zhang, Syracuse University

Grand Wailea, Hawaii

12:00 AM - 12:00 AM

12:00 AM

Using the "Daily Missions" Gamification Strategy To Promote Incremental Progress on Programming Assignments

Stephen Edwards, Virginia Tech
Andrew Goldman, Virginia Tech

Grand Wailea, Hawaii

12:00 AM - 12:00 AM

12:00 AM

“Who cares about fireworks?” – A Study on Digital Coaching, Gamification and Exercise Motivation

Miralem Helmefalk, Linnaeus University
Leif Marcusson, Linnaeus University
Anna Sell, Åbo Akademi University

Grand Wailea, Hawaii

12:00 AM - 12:00 AM