Location
Grand Wailea, Hawaii
Event Website
https://hicss.hawaii.edu/
Start Date
7-1-2020 12:00 AM
End Date
10-1-2020 12:00 AM
Description
With the advancement of information technologies, routine tasks are increasingly supported by information systems, which is why ideation and creativity is becoming more and more important. We know from many anecdotes that creative ideas emerge when our mind is wandering instead of being focused on the task at hand. Yet, most information systems that are used for work-related purposes offer only little opportunities for task-unrelated thoughts. In contrast, current literature shows that most information technology is designed to keep our attention. In order to better understand the value of mind wandering, we propose an experimental design that incorporates interruptions that vary in their length with the objective to stimulate episodes of mind wandering and thus positively impact creativity. We provide initial insights on how the experiment should designed and discuss implications for future research.
Creativity Loading – Please Wait! Investigating the Relationship between Interruption, Mind Wandering and Creativity
Grand Wailea, Hawaii
With the advancement of information technologies, routine tasks are increasingly supported by information systems, which is why ideation and creativity is becoming more and more important. We know from many anecdotes that creative ideas emerge when our mind is wandering instead of being focused on the task at hand. Yet, most information systems that are used for work-related purposes offer only little opportunities for task-unrelated thoughts. In contrast, current literature shows that most information technology is designed to keep our attention. In order to better understand the value of mind wandering, we propose an experimental design that incorporates interruptions that vary in their length with the objective to stimulate episodes of mind wandering and thus positively impact creativity. We provide initial insights on how the experiment should designed and discuss implications for future research.
https://aisel.aisnet.org/hicss-53/cl/creativity_in_teams_and_org/2