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Schedule
2019
Tuesday, January 8th
12:00 AM

Crafting Identity in League of Legends - Purchases as a Tool to Achieve Desired Impressions

Bastian Kordyaka, University of Siegen
Sidney Hribersek, University of Siegen

Grand Wailea, Hawaii

12:00 AM - 12:00 AM

12:00 AM

Escape Room as Game-Based Learning Process: Causation - Effectuation Perspective

Jonna Järveläinen, University of Turku
Eriikka Paavilainen - Mäntymäki, University of Turku

Grand Wailea, Hawaii

12:00 AM - 12:00 AM

12:00 AM

Findings of an Experiment: Knowledge Retention in Gamified and Non-Gamified Workshops

Lisa-Maria Putz, University of Applied Sciences Upper Austria
Horst Treiblmaier, MODUL University

Grand Wailea, Hawaii

12:00 AM - 12:00 AM

12:00 AM

Game Mechanics on Social Live Streaming Service Websites

Katrin Scheibe, Heinrich Heine University
Franziska Zimmer, Heinrich Heine University Düsseldorf

Grand Wailea, Hawaii

12:00 AM - 12:00 AM

12:00 AM

Introduction to the Minitrack on Gamification

Juho Hamari, Tampere University of Technology
Jonna Koivisto, Tampere University
Petri Parvinen, University of Helsinki

Grand Wailea, Hawaii

12:00 AM - 12:00 AM

12:00 AM

Investigating the Relationship Between User Ratings and Gamification – A Review of mHealth Apps in the Apple App Store and Google Play Store

Manuel Schmidt-Kraepelin, Karlsruhe Institute of Technology
Scott Thiebes, Karlsruhe Institute of Technology
Ali Sunyaev, Karlsruhe Institute of Technology

Grand Wailea, Hawaii

12:00 AM - 12:00 AM

12:00 AM

On the Role of Social Comparison Processes in Gamified Work Situations

Martin Huschens, Johannes Gutenberg-University
Franz Rothlauf, Johannes Gutenberg-Universität Mainz
Ricarda Rothe, Johannes Gutenberg-University

Grand Wailea, Hawaii

12:00 AM - 12:00 AM

12:00 AM

Towards a Typology of Urban Gamification

Mattia Thibault, Tampere University

Grand Wailea, Hawaii

12:00 AM - 12:00 AM