Location

Hilton Waikoloa Village, Hawaii

Event Website

http://www.hicss.hawaii.edu

Start Date

1-4-2017

End Date

1-7-2017

Description

The creativeness of a company’s employees depends on the characteristics of working climates, e.g. au-tonomy or appropriate workload. Tools for their assessment exist, but the frequency of their applica-tion is too low to detect the relevant dynamics which characterize the varying challenges of agile and learning organizations. The evaluation of a first prototype to monitor these dynamics by frequently repeating a common online employee survey re-vealed relevant features to overcome a lack of ac-ceptance of answering the same question items in repetition. \ \ Three variables were identified which influence the acceptance of a repeated question: The time since it had last been answered, the user’s current willing-ness to participate and the user’s situation. Based on these variables, a new prototype offers users more self-determination in their rate of participation, allows for assigning dynamic repetition rates to every question item, and exploits context infor-mation to optimize the prompting of users. \

Share

COinS
 
Jan 4th, 12:00 AM Jan 7th, 12:00 AM

Data Elicitation for Continuous Awareness of Team Climate Characteristics to Improve Organizations’ Creativity

Hilton Waikoloa Village, Hawaii

The creativeness of a company’s employees depends on the characteristics of working climates, e.g. au-tonomy or appropriate workload. Tools for their assessment exist, but the frequency of their applica-tion is too low to detect the relevant dynamics which characterize the varying challenges of agile and learning organizations. The evaluation of a first prototype to monitor these dynamics by frequently repeating a common online employee survey re-vealed relevant features to overcome a lack of ac-ceptance of answering the same question items in repetition. \ \ Three variables were identified which influence the acceptance of a repeated question: The time since it had last been answered, the user’s current willing-ness to participate and the user’s situation. Based on these variables, a new prototype offers users more self-determination in their rate of participation, allows for assigning dynamic repetition rates to every question item, and exploits context infor-mation to optimize the prompting of users. \

https://aisel.aisnet.org/hicss-50/cl/creativity_in_teams_and_org/6