Abstract

This study compares traditional face-to-face learning with digital game-based learning. A student group has to learn aspects of internet search in a face-to-face learning environment that combines lecture and tutorial and a further group has to learn the same aspects within a serious game. The comparison focuses on learning success. Measuring learning success is difficult and therefore the study includes questions to assess knowledge, motivation, fun and satisfaction in a pre- and post-tests. The results of the study show that the students evaluate game-based learning better in all surveyed categories.

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