A Theory-Driven Framework for Modeling Temporal Online Social Networks of GitHub Wingyan Chung, University of Central Florida |
||
Effect of Novelty and Tie Strength on Sharing Behavior for Firm Generated Content Heeseung Lee, GEORGIA STATE UNIVERSITY |
||
Sunil Reddy Kunduru, Indian Institute of Management Bangalore |
||
Framings in collective action: Case of online #boycott Shantanu Prabhat, International Institute of Information Technology- Hyderabad |
||
Looking Through the Twitter Glass: Bridging the Data – Researcher Gap Shohil Kishore, University of Auckand |
||
Organizational Challenges for Enterprise Social Media at the Shop Floor Ferry Nolte, Leibniz Universität Hannover |
||
Predicting User Interaction in Enterprise Social Systems Using Process Mining Christoph Drodt, University of Koblenz-Landau |
||
Reputation: Preventing Social Media from Souring Democracy Colin Monroe, Niagara University |
||
Social Media Data, Machine Learning and Causal Inference Nuruddin Ahmed, Western University |
||
Text Analysis of Crowdfuding: A Literature Review Kari Sandouka, Dakota State University |
||
The impact of Social Networking Sites on Relationship Maintenance of Social Capital Shane J. Mcloughlin, LERO, NUIM |
||
The practice of organizational social media -an international longitudinal case study Karin Högberg, University West |
||
Towards Understanding the Use of Information Systems in Caring Communities Madeleine Renyi, Furtwangen University |
||
Jürgen Neumann, Paderborn University |
As the quantity of data captured about and shared by individuals has exploded over the last decade, there has been a resurgence of interest in information technologies – such as social networking platforms, collaborative filtering and reputation management systems – that facilitate social interaction among individuals. With the recognition that Social Computing straddles research at the intersection of social behavior and computing technologies, we would like to encourage papers that approach this topic from a plurality of research methods and perspectives. This track welcomes submissions that explore how these Social Computing technologies have transformed how people work, communicate, and play together.