In this research review we analyse digital platforms through the lens of sociomateriality. Sociomateriality integrates the material features of the technology and the goals of the human agencies which mutually interact to enrich the features of the technology further. Digital platforms are characterised by their unique layered modular architecture which constitutes the materiality. Sociality consists of user goals and user behaviour in association with platforms. In this review we analyse how each component of a platform and the goals of the platform users are interlocked. This review identifies three areas for future research which can be studied through the sociomateriality lens i) The governance of platforms by understanding the IS capabilities of the complements ii) Exploration on the concept of platform forking iii) Identifying design choices for digital nudging in the case of user interface design.