The AMCIS 2019 HCI Track will provide a forum for AIS members to present, discuss and explore a wide range of issues related to Human-Computer Interaction and Information Systems. Human Computer Interaction (HCI) is an interdisciplinary area that has attracted researchers, educators, and practitioners from several disciplines. It essentially deals with the design, evaluation, adoption, and use of information technology, with a common focus on improved user performance and experience. New and exciting research opportunities are emerging, including issues and challenges concerning people’s interactions with various information technologies that can be examined from an organizational, managerial, psychological, social, or cultural perspective. This track welcomes papers that aim at advancing our understanding of human‐computer interaction at the individual, work group, organization, or society levels. Submissions may use any type of research method.

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A Study of Gamification in Project Management Systems

Abdullah Azhari, King Abdulaziz University
Xiaowen Fang, DePaul University

Application of Machine Learning to Mining Customer Reviews

Amir Abbas Darbanibasmanj, University of Ottawa
Ajax Persaud, University of Ottawa
Umar Ruhi, University of Ottawa

Can Immersive Systems Improve Creativity Performance? An Exploratory Study

Philip Tin Yun Lee, The University of Hong Kong
Michael Chau, The University of Hong Kong

Data Quality Relevance in Linguistic Analysis: The Impact of Transcription Errors on Multiple Methods of Linguistic Analysis

Steven Pentland, Boise State University
Lee Spitzley, SUNY Albany
Christie Fuller, Boise State University
Doug Twitchell, Boise State University

Do Mobile Devices Change Shopping Behavior? An Eye-tracking Approach

kyuhong park, KAIST
Dong-joo Lee, Hansung University
Joowon Lee, KAIST
Jaehyeon Ju, McGill University
Jae-Hyeon Ahn, KAIST

Examining the Use of Voice Assistants: A Value-Focused Thinking Approach

Christine Rzepka, Ludwig-Maximilians-Universität

For Money, and for Fun: Exploring the Effects of Gamification and Financial Incentives on Motivating Online Review Generation

Xunyi Wang, University at Buffalo, SUNY
G. Lawrence Sanders, University at Buffalo, SUNY

How People Perceive Sponsored Search Ads: Toward A Unified Research Model

Tian Yu, Florida International University
George M. Marakas, Florida International University

Improving Compassion Measurement in the Workforce by Analyzing Users’ Mouse-Cursor Movements

Jeffrey Jenkins, Brigham Young University
Haley Kirk, Brigham Young University
Joe Valacich, University of Arizona

Intelligent Career Advisers in Your Pocket? A Need Assessment Study of Chatbots for Student Career Advising

Terri Lee, San Jose State University
Krithika Jagannath, University of California, Irvine
Nitin Aggarwal, San Jose State University
Ramamurti Sridar, San Jose State University
Shawn Wilde, San Jose State University
Timothy Hill, San Jose State University
Yu Chen, San Jose State University

Is Somebody There? Anthropomorphic Website Design and Intention to Purchase from Online Stores

Steffen Wölfl, University of Bamberg
Jasmin Maria Feste, University of Bamberg
Leonore Dorothea Katharina Peters, University of Bamberg

Learning Evolution: A proposal of Serious Game that automatically corrects dictation

Ikram Bououd, Kedge Business School
Rania Fafi, Oxford International School of Tunis

Reviewing the Vendor or the Product - Analyzing Vendor versus Product Representation in B2B Review Systems

Martin Poniatowski, Paderborn University
Jürgen Neumann, Paderborn University
Dennis Kundisch, Paderborn University

Spurring Participation: The Effect of Privacy Control Mechanisms on Trust and Self-Disclosure in Online Health Communities

Oscar Lopez, University of Massachusetts
Traci J. Hess, UMass Amherst

The Effort of User Participation Creates Psychological Buy-In

Inaiya Armeen, Texas Tech University
Ross B. Nisswanger, Texas Tech University
Jaeki Song, Texas Tech University

The Perfect Match: Nonhuman-Type Avatar-Online Store Fit and Intention to Purchase

Steffen Wölfl, University of Bamberg
Jasmin Maria Feste, University of Bamberg
Leonore Dorothea Katharina Peters, University of Bamberg

The Role of Sensory Attribute Categories in Online Fresh Food Purchase Behavior

Dirk Weitzel, Johannes Gutenberg-Universität Mainz
Claus-Peter H. Ernst, European Management School

The Use of Intelligent Personal Assistants: The Role of Quality and Satisfaction

Md Rasel Al Mamun, University of North Texas
Russell Torres, University of North Texas
Robert Pavur, University of North Texas
Daniel Peak, University of North Texas
Victor R. Prybutok, University of North Texas

Tracing One’s Touches: Continuous Mobile User Authentication Based on Touch Dynamics

Dongsong Zhang, University of North Carolina at Charlotte
Lina Zhou, University of North Carolina at Charlotte
Sailakshmi Pisupati, UMBC

Trust in Online Reviews: Integrating the Elaboration Likelihood Model and IS Trust

Long The Nguyen, University of Massachusetts Amherst
Traci J. Hess, University of Massachusetts Amherst
Ying Liu, University of Massachusetts Amherst
Zachary J. Sheffler, University of Massachusetts Amherst

VR Shopping: A Review of Literature

Nannan Xi, University of Turku
Juho Hamari, Tampere University

Walkable Graph: An Immersive Augmented Reality Interface for Performing the Memory Palace Method

Rocco Raso, German Research Center for Artificial Intelligence (DFKI)
Johannes Lahann, German Research Center for Artificial Intelligence (DFKI)
Peter Fettke, German Research Center for Artificial Intelligence (DFKI)
Peter Loos, German Research Center for Artificial Intelligence (DFKI)