Description
The proposed research aims to understand the practice of metaphoric thinking in the IS classroom through interviewing IS faculty, developing and analyzing a corpus of usage of metaphors in IS textbooks, and documenting related best practices
Recommended Citation
Liginlal, Divarakan, "The Snake and Ladder Game: Generating Metaphor and Meaning in the Information Systems Classroom" (2017). AMCIS 2017 Proceedings. 7.
https://aisel.aisnet.org/amcis2017/TREOs/Presentations/7
The Snake and Ladder Game: Generating Metaphor and Meaning in the Information Systems Classroom
The proposed research aims to understand the practice of metaphoric thinking in the IS classroom through interviewing IS faculty, developing and analyzing a corpus of usage of metaphors in IS textbooks, and documenting related best practices