Presenting Author

Sepandar Sepehr

Paper Type

Completed Research Paper

Abstract

Using IT systems for extensive amounts of time can have negative affects on one’s life. In particular, online video games have received recent attention for their potential addictive nature. While most scholarly works in this domain have been performed by psychologists and psychiatrists, this manuscript posits that there is a great opportunity for information systems researchers to provide a unique contribution in understanding this phenomenon. A selective literature review is conducted to develop an information systems-based framework that maps extant video game research and identifies research gaps.

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Online Video Game Addiction: A Review and an Information Systems Research Agenda

Using IT systems for extensive amounts of time can have negative affects on one’s life. In particular, online video games have received recent attention for their potential addictive nature. While most scholarly works in this domain have been performed by psychologists and psychiatrists, this manuscript posits that there is a great opportunity for information systems researchers to provide a unique contribution in understanding this phenomenon. A selective literature review is conducted to develop an information systems-based framework that maps extant video game research and identifies research gaps.