Children’s books have been regarded as an important vehicle to develop the educational tools for children in several researchareas such as Information System (IS), Human Computer Interaction (HCI), design, and education studies. Although researchhas been conducted on IS design science, HCI, and design studies of children’s literature, it is challenging to produce anapplicable design solution from this research because of the complex requirements during the process of designimplementation. In this paper, we suggest an interactive children’s book application system called StoryWeb suitable for therequirements of teachers and students. The design principles of our system account for story-making and story-sharing togenerate seamless stories that further develop from the limited traditional arc of storytelling. In order to address this, thetheory of boundary objects is adopted as a theoretical foundation, and V. Propp’s morphological approach is applied as atechnical underpinning to represent how StoryWeb can generate limitless stories among users. To validate this study, theinteractive scene modelling shows how story-making and story-sharing can be played, and a prototype presents howStoryWeb can support the interactions between teachers and students in a classroom.