What are the roles of time and time pressures in design and performance of agile processes for software development? How do we plan our rapid development activities given the constraints of due dates? What does it mean to be on ‘internet time’? Agile methods are meant to be fast-paced, but are they fast in an effective way? How do time-pressures influence the productivity of a project team and how do they impact the motivations of developers? This paper considers the time issues in agile approaches to managing software projects and posits research propositions to guide further study of this area.