The IS education field has made increasing use of computerised experiential simulations, but few attempts have been made to create an authentic learning environment that combines and balances elements of video-based computer simulation with real-life learning activities. This paper explores the design principles used to develop a CD-ROM simulation where learners use interviewing skills to elicit system requirements from simulated employees in an authentic context. The employees are videoed actors who converse with each other and with learners within a dynamic interaction model. The paper also describes how we combined this simulation with other teaching approaches such as in-class discussions, student team work, formal presentations, etc.
Cybulski, Jacob L.; Parker, Craig; and Segrave, Stephen, "Touch it, feel it and experience it: Developing professional IS skills using interview-style experiential simulations" (2006). ACIS 2006 Proceedings. 85.