This research-in-progress paper uses the grounded theory approach to understand user engagement in educational computer gaming. Twenty-one subjects who have experienced engagement with educational computer games were interviewed about their engaging experience with educational computer games. The preliminary results are presented in this paper, where they are conceptualized into three main categories: (i) conditions of engagement, (ii) characteristics of engagement, and (iii) outcomes of engagement.
Nah, Fiona; Zhou, Yunjie; and Boey, Adeline, "User Engagement in Educational Computer Gaming" (2012). SIGHCI 2012 Proceedings. 4.