Paper Type
Complete
Paper Number
1762
Description
System-mediated immersion involves collaboration among users, systems, and environments. Exploring specific designing principles and methodologies for immersive systems is essential to enhance user-centric experiences across diverse domains. Utilising the design science research methodology, we addressed how to design immersive systems by examining the mechanics of seamless transactions within them. To foster user immersion, we prioritise unobtrusive flow, optimal synchronisation, and intuitive interactions along the immersivity continuum. When crafting immersive systems, critical design perspectives such as multisensory design, service design, and interface design must be considered to shape sustainable experiences, foster inclusivity, and boost performance. We evaluated conceptual artefacts through design spikes for proof of concept and case-study-based descriptive evaluations. This study aims to advance theoretical understanding and practical application while facilitating further exploration into the immersivity continuum, seamless transactions, and design perspectives.
Recommended Citation
Mutreja, Ajay; Chan, Johnny; Peko, Gabrielle; and Sundaram, David, "Unobtrusive Flow, Optimal Synchronisation, Intuitive Interactions, Service Design, Multisensory Design, Interface Design" (2024). PACIS 2024 Proceedings. 2.
https://aisel.aisnet.org/pacis2024/track04_dessci/track04_dessci/2
Unobtrusive Flow, Optimal Synchronisation, Intuitive Interactions, Service Design, Multisensory Design, Interface Design
System-mediated immersion involves collaboration among users, systems, and environments. Exploring specific designing principles and methodologies for immersive systems is essential to enhance user-centric experiences across diverse domains. Utilising the design science research methodology, we addressed how to design immersive systems by examining the mechanics of seamless transactions within them. To foster user immersion, we prioritise unobtrusive flow, optimal synchronisation, and intuitive interactions along the immersivity continuum. When crafting immersive systems, critical design perspectives such as multisensory design, service design, and interface design must be considered to shape sustainable experiences, foster inclusivity, and boost performance. We evaluated conceptual artefacts through design spikes for proof of concept and case-study-based descriptive evaluations. This study aims to advance theoretical understanding and practical application while facilitating further exploration into the immersivity continuum, seamless transactions, and design perspectives.
When commenting on articles, please be friendly, welcoming, respectful and abide by the AIS eLibrary Discussion Thread Code of Conduct posted here.
Comments
Design