Paper Number

ICIS2025-2060

Paper Type

Short

Abstract

This paper addresses low adoption and engagement in Enterprise Resource Planning (ERP) systems by integrating gamification using Design Science Research (DSR). We develop a conceptual framework aligning Design Requirements (DRs), Gamification Design Principles (GDPs), and Game Design Elements (GDEs) to improve both experiential (motivation) and instrumental (task performance) outcomes. The framework is instantiated as a Gamified Web Application (GWA) connected to SAP/Fiori and evaluated via a mixed-method pilot study with ERP users. Pilot study results show improvements in user engagement, behavioral intention to use the system, and task performance encouraging a full study with real-world ERP users. Expert interviews further validated GWA’s effectiveness, emphasizing personalization and user feedback. Our findings contribute to a replicable design method and demonstrate that structured gamification can enhance learning and interaction in real-world ERP systems, offering guidance for developers, educators, and implementers.

Comments

16-UserBehavior

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Dec 14th, 12:00 AM

Designing Gamified ERP Systems for User Engagement and Task Performance

This paper addresses low adoption and engagement in Enterprise Resource Planning (ERP) systems by integrating gamification using Design Science Research (DSR). We develop a conceptual framework aligning Design Requirements (DRs), Gamification Design Principles (GDPs), and Game Design Elements (GDEs) to improve both experiential (motivation) and instrumental (task performance) outcomes. The framework is instantiated as a Gamified Web Application (GWA) connected to SAP/Fiori and evaluated via a mixed-method pilot study with ERP users. Pilot study results show improvements in user engagement, behavioral intention to use the system, and task performance encouraging a full study with real-world ERP users. Expert interviews further validated GWA’s effectiveness, emphasizing personalization and user feedback. Our findings contribute to a replicable design method and demonstrate that structured gamification can enhance learning and interaction in real-world ERP systems, offering guidance for developers, educators, and implementers.

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