Abstract
This study presents an innovative approach to enhance the interactivity and immersion in the dissemination of traditional Chinese medicine (TCM) culture by integrating Leap Motion gesture recognition technology with TCM finger exercises. By drawing on the core movements of TCM finger exercises, a gamified interactive system is created using Leap Motion technology, featuring scenarios such as exploring virtual herbal mazes and collecting sachet formulas. Using Unreal Engine, gesture control, character animations, and a dynamic knowledge card feedback mechanism are implemented to establish an immersive environment for popularizing TCM culture. The experimental findings demonstrate that this interactive design significantly boosts participants' engagement and learning enthusiasm, effectively resolving the problems of insufficient interest and low information transmission efficiency in traditional dissemination models. Through the dynamic integration of gesture movements and virtual scenes, the system not only enables the intuitive dissemination of TCM knowledge but also helps alleviate hand strain symptoms among modern people through the practice of TCM finger exercises, reflecting the in-depth integration of the concepts of "education through entertainment" and "preventive treatment of diseases". This research confirms the applicability of Leap Motion technology in the inheritance of TCM culture and offers a reusable technical framework for the digital transformation of TCM popularization venues.
Recommended Citation
Sun, Shu-Ping; Fu, Han-Long; and Wang, Yan-Hui, "Interactive Experience Design of Finger Exercises Based on Leap Motion" (2025). ICEB 2025 Proceedings (Hanoi, Vietnam). 17.
https://aisel.aisnet.org/iceb2025/17