Paper Number
ECIS2026-1451
Paper Type
CRP
Abstract
This study presents a design theory (DT) for user-centered sports therapy systems that integrate augmented reality (AR) and artificial intelligence (AI)-driven computer vision, enabling autonomous, personalized rehabilitation. In response to the lack of design knowledge concerning the integration of AR and AI in digital health, this research draws on socio-technical systems theory and heuristic design theorizing to derive five design requirements and eight actionable design principles. These requirements and principles guide the development of immersive, adaptive, and context-aware rehabilitation environments that track exercises in real-time, provide personalized feedback, and tailor therapy. The DT was instantiated through a functional prototype, illustrating how the DT can inform the conceptualization of systems intended to support effective and sustainable rehabilitation experiences. Thus, this study offers an initial, theory-informed framework for human-centered innovation in digital sports therapy, addressing evolving healthcare needs and technological capabilities.
Recommended Citation
Böhmer, Martin; Wadhwa, Chintan; Kehrle, Florian; Kabisch, Niklas; Brandes, John; and Kuehnel, Stephan, "Designing The Future Of Rehabilitation and Health Prevention: A Design Theory For Augmented Reality-Driven Sports Therapy" (2026). ECIS 2026 Proceedings. 4.
https://aisel.aisnet.org/ecis2026/hit/hit/4
Designing The Future Of Rehabilitation and Health Prevention: A Design Theory For Augmented Reality-Driven Sports Therapy
This study presents a design theory (DT) for user-centered sports therapy systems that integrate augmented reality (AR) and artificial intelligence (AI)-driven computer vision, enabling autonomous, personalized rehabilitation. In response to the lack of design knowledge concerning the integration of AR and AI in digital health, this research draws on socio-technical systems theory and heuristic design theorizing to derive five design requirements and eight actionable design principles. These requirements and principles guide the development of immersive, adaptive, and context-aware rehabilitation environments that track exercises in real-time, provide personalized feedback, and tailor therapy. The DT was instantiated through a functional prototype, illustrating how the DT can inform the conceptualization of systems intended to support effective and sustainable rehabilitation experiences. Thus, this study offers an initial, theory-informed framework for human-centered innovation in digital sports therapy, addressing evolving healthcare needs and technological capabilities.
When commenting on articles, please be friendly, welcoming, respectful and abide by the AIS eLibrary Discussion Thread Code of Conduct posted here.