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Paper Type
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Abstract
This paper presents a Community of Practice (CoP) framework for collaborative online game development tested over a six-month production cycle with 32 distributed participants across developer, designer, and player roles. Using a mixed-methods design, we operationalized CoP constructs into measurable production metrics drawn from Discord, Perforce, and Jira logs. The analysis evaluated six core propositions covering framework viability, multi-stakeholder integration, workflow effectiveness, quality outcomes, skill development, and engagement sustainability. Results demonstrate that structured CoP scaffolding combined with agile mechanisms can sustain engagement, coordinate diverse contributors, and deliver a functional vertical slice. The study extends CoP theory by quantifying classical constructs, testing boundary conditions in artifact-intensive environments, and surfacing structural barriers to peripheral participant integration in distributed production contexts.
Paper Number
1142
Recommended Citation
Almutairi, Faisal Abdulhadi, "Community-Driven Production Framework for Collaborative Online Game Development" (2026). AMCIS 2026 Proceedings. 1.
https://aisel.aisnet.org/amcis2026/sigcnow/sigcnow/1
Community-Driven Production Framework for Collaborative Online Game Development
This paper presents a Community of Practice (CoP) framework for collaborative online game development tested over a six-month production cycle with 32 distributed participants across developer, designer, and player roles. Using a mixed-methods design, we operationalized CoP constructs into measurable production metrics drawn from Discord, Perforce, and Jira logs. The analysis evaluated six core propositions covering framework viability, multi-stakeholder integration, workflow effectiveness, quality outcomes, skill development, and engagement sustainability. Results demonstrate that structured CoP scaffolding combined with agile mechanisms can sustain engagement, coordinate diverse contributors, and deliver a functional vertical slice. The study extends CoP theory by quantifying classical constructs, testing boundary conditions in artifact-intensive environments, and surfacing structural barriers to peripheral participant integration in distributed production contexts.
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