Location

Level 0, Open Space, Owen G. Glenn Building

Start Date

12-15-2014

Description

Among other things, ecommerce websites act as the online equivalent of a shop window, allowing users to browse and become familiar with various offerings. Yet the actual cognitive processes by which users become familiar with the content of websites are poorly understood. This study investigates these processes by adopting a neuroIS perspective, i.e. by theorizing how designers might leverage the biological mechanisms enabling users to recognize web-based content. This is captured in a design hypothesis prescribing that webpages include novel distractor images that are positively valenced (happy) but low arousal (not exciting). Evaluation of this design hypothesis is underway across two progressively naturalistic iterations of laboratory experiments. Support for the hypothesis is provided by findings from the first iteration situated within within a specifically-developed fictitious website. These findings are discussed, as well as ongoing developments from the second iteration of testing, which takes place within a live web development project.

Share

COinS
 
Dec 15th, 12:00 AM

Using Distractor Images in Web Design to Increase Content Familiarity: A NeuroIS Perspective

Level 0, Open Space, Owen G. Glenn Building

Among other things, ecommerce websites act as the online equivalent of a shop window, allowing users to browse and become familiar with various offerings. Yet the actual cognitive processes by which users become familiar with the content of websites are poorly understood. This study investigates these processes by adopting a neuroIS perspective, i.e. by theorizing how designers might leverage the biological mechanisms enabling users to recognize web-based content. This is captured in a design hypothesis prescribing that webpages include novel distractor images that are positively valenced (happy) but low arousal (not exciting). Evaluation of this design hypothesis is underway across two progressively naturalistic iterations of laboratory experiments. Support for the hypothesis is provided by findings from the first iteration situated within within a specifically-developed fictitious website. These findings are discussed, as well as ongoing developments from the second iteration of testing, which takes place within a live web development project.