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Abstract

As computing becomes more mobile and pervasive, designing and implementing ubiquitous computing environments emerge as key challenges for information systems research and practice. The four short papers in this article report the highlights of the second Ubiquitous Computing Workshop at Case Western Reserve University in October 2003. The objectives of the papers are to set up a research agenda in this emerging interdisciplinary field, to share current level of understanding of leading edge research topics, and to create cumulative research streams in this field. Note: This paper consists of an overview of the second Ubiquitous Computing Workshop by its organizers, Kalle Lyytinen and Youngjin Yoo, followed by four papers summarizing its four major working groups. The four papers were prepared and can be read independently. They are not integrated.

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